![i ninja gamecube i ninja gamecube](https://www.sell2bbnovelties.com/mm5/videogames/51stCSDjfKL.jpg)
I ninja gamecube code#
PRODUCT_NUMBER SCES-52099 // Product Code from Sony The versions of game.txt contains no "DEBUG" options, and have an accurate product number/build info, while the version contains placeholder info. Do not put a following comment after the SAVE_NAME PRODUCT_NUMBER SLUS-20705 // Product Code from Sony The "PRODUCT_NUMBER" and "BUILD" number are oddly holding placeholder numbers.Ĭdgame.txt (PS2 ) NAME NINJA // Name of gameĭEMO_LEVEL_SELECT ON // Only show * levels in level select LANGUAGE ENGLISH // Territory or languageĭEBUG_CHEATS ON // Are debug cheats on/offĭEMO_LEVEL_SELECT OFF // Only show * levels in level selectĭEMO_MAGAZINE OFF // Magazine=ON or Standalone=OFF
I ninja gamecube ps2#
levels.txt does not exist in the PS2 version of I-Ninja, which results in a game crash when attempting to access the "Level Select" menu.
![i ninja gamecube i ninja gamecube](https://videochums.com/article/gamecube-hidden-gems-part-2-2.jpg)
![i ninja gamecube i ninja gamecube](https://www.gamespot.com/a/uploads/original/gamespot/images/2003/reviews/541398-562487_20031211_003.jpg)
This file is used as the list of levels in the debug "Level Select" menu. In most versions of I-Ninja, a text file called levels.txt can be found which is a massive list containing every stage and level name. Within the game's files for every release is a debug options text file labeled as either "cdgame.txt" or "game.txt" which contains toggleable options that enable/disable special functions.